Dec 22, 2024  
2023-2024 Catalog 
    
2023-2024 Catalog [ARCHIVED CATALOG]

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CGP 170 - 3D Game Environments


Credit Hours: 3
Students will learn the basics of creating 2D and 3D game level designs using modern game engines. Concepts of white boxing, prototyping, and design iteration will be explored.

Course Fee
Prerequisite(s): Grade of C or better in CGP 150  and CGP 160  or departmental permission.
Lecture Hours: 2 Lab Hours: 2

Semesters Offered: Demand



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