|
Dec 22, 2024
|
|
|
|
CGP 170 - 3D Game Environments Credit Hours: 3 Students will learn the basics of creating 2D and 3D game level designs using modern game engines. Concepts of white boxing, prototyping, and design iteration will be explored.
Course Fee Prerequisite(s): Grade of C or better in CGP 150 and CGP 160 or departmental permission. Lecture Hours: 2 Lab Hours: 2
Semesters Offered: Demand
Add to Portfolio (opens a new window)
|
|