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Dec 22, 2024
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CGP 260 - Advanced 3D Modeling and Animation Credit Hours: 3 Students will continue exploration of 3D modeling, animation, unwrapping, texturing, and game engine exporting techniques. Students will further refine character modeling and animation techniques to create characters, models and animations that will be imported into an industry standard game engine thus developing a final project. Students must earn a C or better in CGP 260 to progress into CGP 297 .
Course Fee Prerequisite(s): Grade of C or better in CGP 250 . Lecture Hours: 2 Lab Hours: 2
Semesters Offered: Fall
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