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Dec 22, 2024
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CGP 250 - 3D Character Modeling and Animation Credit Hours: 3 Students will explore 3D character modeling, animation, unwrapping, texturing, and game engine exporting techniques. While completing individual assignments students will develop a character of their own design that will be imported into an industry standard game engine thus developing a final project. Students must earn a C or better in CGP 250 to progress into CGP 260 .
Course Fee Prerequisite(s): Grade of C or better in CGP 160 . Lecture Hours: 2 Lab Hours: 2
Semesters Offered: Spring
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