Mar 18, 2026  
2025-2026 Catalog 
    
2025-2026 Catalog
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CGP 250 - 3D Character Modeling and Animation


Credit Hours: 3
Students will explore 3D character modeling, animation, unwrapping, texturing, and game engine exporting techniques. While completing individual assignments students will develop a character of their own design that will be imported into an industry standard game engine thus developing a final project. Students must earn a C or better in CGP 250 to progress into CGP 260 .

Prerequisite(s): Grade of C or better in CGP 160 .
Lecture Hours: 2 Lab Hours: 2

Semesters Offered: Spring



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